Game Design Certificates

Often individuals interested in developing games look into certification as a potential method of breaking into the field. Certification, at the most basic level, shows a potential employer that at least someone thinks you know what you're doing in a particular field. That leads to the most important question, though, is that someone reputable and trustworthy?

Deep down, the people who hire at game companies are just like the people who hire anywhere else, and they look at the same things. They want individuals who are talented, good in the field, easy to work with, and sometimes have some experience doing the job they're looking to get hired for. Certification can potentially help establish a lot of these main criteria.

Let's start by looking at what a certificate is. A certificate demonstrates that you have somehow shown that you have talent in a particular subject, either through completing a course/set of courses or by passing an examination. Anything more than that, such as building a portfolio, is a level beyond a certificate and is probably always good.

What is important here, though, is who is issuing your certificate. Here are a few examples: In these cases it should be rather clear which candidates are stronger. Sally has the name of a massive software company on her certificate - it's clear to future employers that Microsoft probably knows what they're doing. They wouldn't certify people who don't know a lot, because it would hurt the Microsoft brand name. Ryan has an okay shot himself, because he earned a certificate from an accredited organization. Joseph probably has the lowest chances, unless Square-Enix finds big name game design companies backing the university.

Certification generally works where the more well-known, well-respected company or school doing the certifying, the higher the value of certification.

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